
Set in a landscape corrupted by nefarious magic, players don’t actually take the role of the eponymous hero from Four Quarter’s charming endless RPG. Not the biggest name on this list by any stretch, Loop Hero hums along in the background doing solid business on Steam and generally keeping a low but critically acclaimed profile. Terraria, American indie Re-Logic’s 2011 release, is built around the same crafting, mining and 2-bit capery that made a certain Mojang-developed sandbox the most popular game of its generation, with players shovelling ores and shaping the world to their will while fighting off threats thrown up by the procedurally generated worlds.Ĭomparisons with Minecraft have been inevitable, but as far as Minecraft clones go, Terraria is probably the finest you’re ever likely to come across, its outstanding critical reviews and quite astonishing sales record testifying to its quality.

The great joy of the sandbox genre is being able to shape the world to your will, the ability to create, edit and master the environment tapping into that innate human desire for creativity and control. There’s nothing like settling down in front of your computer, mouse in hand, curtains drawn, beverage to one side and wallowing in some of the best single-player PC games you can get your sticky little hands on. The competitive mass online PC gaming market has exploded in the last ten or twenty years thanks to games like Counter-Strike: Global Offensive, Apex Legends, Starcraft and dear old Fortnite, but there’s far more to PC gaming than having your butt handed to you at PUBG by a Korean 12-year-old.įew things absorb you like the pleasure of a good single-player PC game. That’s the effect the best single-player PC games can have on a developing and impressionable brain.

Many formative gaming memories have been made while plugged into this magic box of fun, so much so that many full-grown adults will see the ‘W’ key not as a letter but as a symbol representing ‘forward’, or else think that the space bar’s primary function is simply to make your character jump. Even now, many gamers’ first foray into the wonderful world of pixelated adventure was not via the Xbox, the PlayStation or any number of Nintendo’s child-friendly consoles, but instead through the humble personal computer.
